Hi, we have thousands of agents on site with the same skill, so when we have a call arrive to URS, URS goes through the motion of listing every possioble target, which combined with a high volume of calls, not only puts a lot of load on the machine, but also fills logs in a matter of minutes.
Not only it lists the potential target,s but it also lists the same targets when call is routed to the agent.
Something like this:
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17022481 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17022399 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17021590 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17020970 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17023042 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17020926 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17020764 now
_M_I_00ba013bcd412865 [smUnMapTarget] call does not wait target 17020011 now
We are talking about thousands of them listed. This is a real night mare for me (URS 6.5.108).
One of the reasons why it is happenning is because I am using:
SkillInGroup function. <-I think this is why it is listing all the agents...
Is there a way to avoid having URS listing targets each time?